Michael Hansmeyer
 
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Can we fabricate more than we can design?

Today, it appears we can fabricate anything. Digital fabrication now functions at both the micro and macro scales, combining multiple materials, and using different materialization processes. Complexity and customization are no longer impediments in design.

While we can fabricate anything, design arguably appears confined by our instruments of design: we can only design what we can directly represent. Are we unable to exploit the new freedom that digital fabrication offers us?

In Digital Grotesque II, we sought to develop new design instruments. We viewed the computer not as parametric system of control and execution, but rather as a tool for search and exploration. The computer was a partner in design who proposed an endless number of permutations, many of which were unforeseeable and surprising. Further, the computer was able to evaluate its generated forms in respect to an observer's spatial experience. It learned to evolve these forms to maximize their richness of detail and the number of different persepctives they offered.

As of yet, we've been using computers to increase our efficiency and precision. Let us view the computer our muse, as a partner in design, and as a tool to expand our imagination.

 
 
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